Over 1,000 years ago the Druid, Aritra, sought to create the fusion of all the elements, but something went wrong. Now your group must journey with him to finish what he began in the hopes to defend the continent of Trayth from the invasion of evil dragons and their allies. Were the experiments responsible for the destruction of most of the world of Kadar? Should you help, or stop the druid from trying again? The fate of the world rests on your decision as you enter the first part of the Temple of Elemental Chaos.
This Module contains Continent map overview, 1 continent map close-up, 1 country map, new artifacts, a dozen encounters, and all in full color. Plus, easy to use Removable Monster Section, Magic Items, and Dungeon Map. This seventh module in the Dragonwars of Trayth adventure series is ideal for 3 to 6 players. Each of the 25 modules in the series can be played individually, or as part of the Epic Quest that takes players from 1st to 30th level of experience.